It’s a convincing simulation of becoming a superhero, and believing in it is the successful combination of a campy costume, daft voice acting and some of Bethesda’s best writing. Meanwhile, Kent’s own sincere intentions to improve his hometown make you feel like you’re doing a genuinely good guy a favour, in a world where there aren’t too many decent people around. It’s sometimes a little flaky, but it’s helped me a lot with buggy quests I’ve encountered GimmickyGames 4 yr. My issue with that mission was I had to put the outfit on in town, then when I do he says 'hey silver shroud, come see me for upgradez' and he's not even in the friggin city, his dumb ass is. Some NPCs on the streets mock your getup scathingly, but that persona is also powerful enough to scare some of your enemies into thinking this fictional character has actually come to life. The wiki page for that quest ( The Silver Shroud ) shows the numbers for the different stages, so once you see what you’ve completed, you can figure out which on to go to next and use SetStage MS04 to go to that stage. The entire episode runs from beginning to end without any announcements from Kent. The Silver Shroud quest bug solution (Preventing Kent to die immediately after leaving the elevator) This is the solution I found out by myself since I am one of many people experiencing this annoying bug. Your first mission as the Shroud is to kill Wayne Delancy. Here, Bethesda really makes you feel like you’re stepping into the shoes of The Shroud, having previously spent hours as an ordinary survivor of the wastes. In Fallout 4 there is a glitch when you kill the 1st assassination target the objective will be stuck on 'tune into the silver shroud radio for next target'. In Goodneighbor, listening to the Silver Shroud radio episode Kent is supposed to interrupt the broadcast to activate, first the killing of Wayne Delaney and then the drug dealer, AJ. Leave the memory den, equip the Silver Shroud Hat, and Silver Shroud Armor, and listen to the Silver Shroud radio station. In my experience of the genre, the difference between a good and a bad quest can just be in the writing and the feedback you get from the world. She asked that I speak to Hancock in person.' I killed Fahrenheit and stole all the there was. When I select the quest, I have already done, it says 'Fahrenheit thanked me for not letting Bobbi steal from Hancock's strongroom. The nuts and bolts of The Silver Shroud are extremely similar to the game’s other quests, but it demonstrates how context is everything in an RPG. < 1 2 3 > Showing 1 - 15 of 38 comments hosemario 8:50am Now I also noticed 'The Big Dig' has problems.
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